Abedi, Raha From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
Ahmadi, Roshan The Impact of AI Feedback on Motivation and Personalized Learning in English Language Acquisition [Volume 2, Issue 8, 2026, Pages 1-46]
Alam, Reza Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
Ali Hamza, Freal The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
Azhini, Mehdi Investigating the Effect of Flipped Teaching on Mathematical Performance of Ninth Grade Students Using APOS Theory [Volume 2, Issue 5, 2025, Pages 39-63]
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Badri, Rahim The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
Bayani, Ali Asghar Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
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Emadi, Seyed Rasoul The Impact of AI Feedback on Motivation and Personalized Learning in English Language Acquisition [Volume 2, Issue 8, 2026, Pages 1-46]
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Fakhar, Negin From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
Fakourihajiar, Hossein Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
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Ghorbanian, Ehsan Identifying the Components of a Gamified Blended Learning Environment to Enhance Attention and Concentration in Children with ADHD [Volume 2, Issue 7, 2025, Pages 30-54]
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Havas Beigi, Fatemeh The Impact of AI-Based Wordwall Gamification on Cognitive Presence and Mathematics Anxiety among Fifth-Grade Elementary Students [Volume 2, Issue 8, 2026, Pages 167-198]
Hosseini, Seyed Adnan Validation of the Generative Artificial Intelligence Acceptance Scale Among University Students: Testing a Model Based on the Unified Theory of Acceptance and Use of Technology (UTAUT) [Volume 2, Issue 7, 2025, Pages 143-166]
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Jamebozorg, Zahra A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
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Mahmoodi, Firooz The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
Malek hosseini, hedieh Designing a Task-Based E-Learning Environment Model with an Emphasis on Skill Development and Performance Enhancement [Volume 2, Issue 5, 2025, Pages 5-38]
Maleki, Hassan A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
Moradi, Rahim Enriching artificial intelligence technology in the philosophy program for children and investigating its effect on the cognitive and reasoning skills of elementary school students [Volume 2, Issue 8, 2026, Pages 199-228]
Moradimokhles, Hossein Identifying the Components of a Gamified Blended Learning Environment to Enhance Attention and Concentration in Children with ADHD [Volume 2, Issue 7, 2025, Pages 30-54]
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Niknam, Elahe Validation of the Generative Artificial Intelligence Acceptance Scale Among University Students: Testing a Model Based on the Unified Theory of Acceptance and Use of Technology (UTAUT) [Volume 2, Issue 7, 2025, Pages 143-166]
Nili Ahmadabadi, Mohammad Reza History Instruction and Mobile Learning: From Classical Approaches to Qur’anic Guidance [Volume 2, Issue 6, 2025, Pages 29-57]
Nili Ahmadabadi, Mohammad Reza Determining the main components of professional competencies of educational technologists at Farhangian University: A systematic review [Volume 2, Issue 8, 2026, Pages 47-94]
Nili Ahmadabadi, MohammadReza Evaluation and Analysis of the SHAD Application's Usability in Mobile Learning: A Mixed Methods Study [Volume 2, Issue 7, 2025, Pages 55-88]
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Omidi, Mostafa Evaluation and Analysis of the SHAD Application's Usability in Mobile Learning: A Mixed Methods Study [Volume 2, Issue 7, 2025, Pages 55-88]
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Rahimi, Esmael Design and Validation of a Media Literacy Curriculum Planning Model with Emphasis on Cyberspace in Primary Education [Volume 2, Issue 8, 2026, Pages 95-130]
Rasouli, Hamid The Impact of Artificial Intelligence on Teaching 11th-Grade Geometry to Address Conceptual Errors Based on the Intelligent Tutoring Systems (ITS) Model [Volume 2, Issue 7, 2025, Pages 5-22]
Rezayat, Ehsan From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
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Saadatfar, Hamid A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
Saatchi Tehrani, Katayoun Determining the main components of professional competencies of educational technologists at Farhangian University: A systematic review [Volume 2, Issue 8, 2026, Pages 47-94]
Sabzipour, Amir Predicting The Use of Digital Technologies Using Personality Traits, Resilience, and Attachment Styles [Volume 2, Issue 6, 2025, Pages 59-84]
Saemi, Hassan Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
Safari, Maryam Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
Safari, Pedram A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
Seifi, Amir Hossein The Impact of AI Feedback on Motivation and Personalized Learning in English Language Acquisition [Volume 2, Issue 8, 2026, Pages 1-46]
Sotoudeheian, Fatemeh From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
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Tahmasebzadeh, Davoud The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
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Vahedi, Mahdi A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
Vahedi, Mahdi Evaluation and Analysis of the SHAD Application's Usability in Mobile Learning: A Mixed Methods Study [Volume 2, Issue 7, 2025, Pages 55-88]
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Yaghoubi, Taha The Impact of Artificial Intelligence on Teaching 11th-Grade Geometry to Address Conceptual Errors Based on the Intelligent Tutoring Systems (ITS) Model [Volume 2, Issue 7, 2025, Pages 5-22]
Yousefi, Esmaeil Investigating the Effect of Flipped Teaching on Mathematical Performance of Ninth Grade Students Using APOS Theory [Volume 2, Issue 5, 2025, Pages 39-63]
Yousefi, Esmaeil The Impact of Artificial Intelligence on Teaching 11th-Grade Geometry to Address Conceptual Errors Based on the Intelligent Tutoring Systems (ITS) Model [Volume 2, Issue 7, 2025, Pages 5-22]
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Zamanzadeh NasrAbadi, Maliheh Investigating the Effect of Flipped Teaching on Mathematical Performance of Ninth Grade Students Using APOS Theory [Volume 2, Issue 5, 2025, Pages 39-63]
Zandi, Khalil Validation of the Generative Artificial Intelligence Acceptance Scale Among University Students: Testing a Model Based on the Unified Theory of Acceptance and Use of Technology (UTAUT) [Volume 2, Issue 7, 2025, Pages 143-166]
Zandi, Khalil The Impact of AI-Based Wordwall Gamification on Cognitive Presence and Mathematics Anxiety among Fifth-Grade Elementary Students [Volume 2, Issue 8, 2026, Pages 167-198]