Trends and Achievements in Learning Technology

Trends and Achievements in Learning Technology

A
  • Abedi, Raha From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
  • Ahmadi, Roshan The Impact of AI Feedback on Motivation and Personalized Learning in English Language Acquisition [Volume 2, Issue 8, 2026, Pages 1-46]
  • Alam, Reza Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
  • Ali Hamza, Freal The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
  • Azhini, Mehdi Investigating the Effect of Flipped Teaching on Mathematical Performance of Ninth Grade Students Using APOS Theory [Volume 2, Issue 5, 2025, Pages 39-63]
B
  • Badri, Rahim The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
  • Bayani, Ali Asghar Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
E
  • Emadi, Seyed Rasoul The Impact of AI Feedback on Motivation and Personalized Learning in English Language Acquisition [Volume 2, Issue 8, 2026, Pages 1-46]
F
  • Fakhar, Negin From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
  • Fakourihajiar, Hossein Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
G
  • Ghorbanian, Ehsan Identifying the Components of a Gamified Blended Learning Environment to Enhance Attention and Concentration in Children with ADHD [Volume 2, Issue 7, 2025, Pages 30-54]
H
  • Havas Beigi, Fatemeh The Impact of AI-Based Wordwall Gamification on Cognitive Presence and Mathematics Anxiety among Fifth-Grade Elementary Students [Volume 2, Issue 8, 2026, Pages 167-198]
  • Hosseini, Seyed Adnan Validation of the Generative Artificial Intelligence Acceptance Scale Among University Students: Testing a Model Based on the Unified Theory of Acceptance and Use of Technology (UTAUT) [Volume 2, Issue 7, 2025, Pages 143-166]
J
  • Jamebozorg, Zahra A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
M
  • Mahmoodi, Firooz The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
  • Malek hosseini, hedieh Designing a Task-Based E-Learning Environment Model with an Emphasis on Skill Development and Performance Enhancement [Volume 2, Issue 5, 2025, Pages 5-38]
  • Maleki, Hassan A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
  • Moradi, Rahim Enriching artificial intelligence technology in the philosophy program for children and investigating its effect on the cognitive and reasoning skills of elementary school students [Volume 2, Issue 8, 2026, Pages 199-228]
  • Moradimokhles, Hossein Identifying the Components of a Gamified Blended Learning Environment to Enhance Attention and Concentration in Children with ADHD [Volume 2, Issue 7, 2025, Pages 30-54]
N
  • Niknam, Elahe Validation of the Generative Artificial Intelligence Acceptance Scale Among University Students: Testing a Model Based on the Unified Theory of Acceptance and Use of Technology (UTAUT) [Volume 2, Issue 7, 2025, Pages 143-166]
  • Nili Ahmadabadi, Mohammad Reza History Instruction and Mobile Learning: From Classical Approaches to Qur’anic Guidance [Volume 2, Issue 6, 2025, Pages 29-57]
  • Nili Ahmadabadi, Mohammad Reza Determining the main components of professional competencies of educational technologists at Farhangian University: A systematic review [Volume 2, Issue 8, 2026, Pages 47-94]
  • Nili Ahmadabadi, MohammadReza Evaluation and Analysis of the SHAD Application's Usability in Mobile Learning: A Mixed Methods Study [Volume 2, Issue 7, 2025, Pages 55-88]
O
  • Omidi, Mostafa Evaluation and Analysis of the SHAD Application's Usability in Mobile Learning: A Mixed Methods Study [Volume 2, Issue 7, 2025, Pages 55-88]
R
  • Rahimi, Esmael Design and Validation of a Media Literacy Curriculum Planning Model with Emphasis on Cyberspace in Primary Education [Volume 2, Issue 8, 2026, Pages 95-130]
  • Rasouli, Hamid The Impact of Artificial Intelligence on Teaching 11th-Grade Geometry to Address Conceptual Errors Based on the Intelligent Tutoring Systems (ITS) Model [Volume 2, Issue 7, 2025, Pages 5-22]
  • Rezayat, Ehsan From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
S
  • Saadatfar, Hamid A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
  • Saatchi Tehrani, Katayoun Determining the main components of professional competencies of educational technologists at Farhangian University: A systematic review [Volume 2, Issue 8, 2026, Pages 47-94]
  • Sabzipour, Amir Predicting The Use of Digital Technologies Using Personality Traits, Resilience, and Attachment Styles [Volume 2, Issue 6, 2025, Pages 59-84]
  • Saemi, Hassan Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
  • Safari, Maryam Necessities and Objectives of the Emotional Education Curriculum in Iranian Primary Schools [Volume 2, Issue 6, 2025, Pages 139-171]
  • Safari, Pedram A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
  • Seifi, Amir Hossein The Impact of AI Feedback on Motivation and Personalized Learning in English Language Acquisition [Volume 2, Issue 8, 2026, Pages 1-46]
  • Sotoudeheian, Fatemeh From Entertainment to Cognition: A Systematic Review of the Cognitive Effects of the Minecraft Game [Volume 2, Issue 8, 2026, Pages 131-166]
T
  • Tahmasebzadeh, Davoud The Effectiveness of the Flipped Classroom on motivation for Learning Biology Among Intermediate School Students in Iraq [Volume 2, Issue 7, 2025, Pages 89-111]
V
  • Vahedi, Mahdi A Meta Synthesis of Teamwork Assessment Models in Online Learning Environments Utilizing Learning Analytics [Volume 2, Issue 7, 2025, Pages 113-141]
  • Vahedi, Mahdi Evaluation and Analysis of the SHAD Application's Usability in Mobile Learning: A Mixed Methods Study [Volume 2, Issue 7, 2025, Pages 55-88]
Y
  • Yaghoubi, Taha The Impact of Artificial Intelligence on Teaching 11th-Grade Geometry to Address Conceptual Errors Based on the Intelligent Tutoring Systems (ITS) Model [Volume 2, Issue 7, 2025, Pages 5-22]
  • Yousefi, Esmaeil Investigating the Effect of Flipped Teaching on Mathematical Performance of Ninth Grade Students Using APOS Theory [Volume 2, Issue 5, 2025, Pages 39-63]
  • Yousefi, Esmaeil The Impact of Artificial Intelligence on Teaching 11th-Grade Geometry to Address Conceptual Errors Based on the Intelligent Tutoring Systems (ITS) Model [Volume 2, Issue 7, 2025, Pages 5-22]
Z
  • Zamanzadeh NasrAbadi, Maliheh Investigating the Effect of Flipped Teaching on Mathematical Performance of Ninth Grade Students Using APOS Theory [Volume 2, Issue 5, 2025, Pages 39-63]
  • Zandi, Khalil Validation of the Generative Artificial Intelligence Acceptance Scale Among University Students: Testing a Model Based on the Unified Theory of Acceptance and Use of Technology (UTAUT) [Volume 2, Issue 7, 2025, Pages 143-166]
  • Zandi, Khalil The Impact of AI-Based Wordwall Gamification on Cognitive Presence and Mathematics Anxiety among Fifth-Grade Elementary Students [Volume 2, Issue 8, 2026, Pages 167-198]